Monday, January 26, 2015

January 27th homework

Article 1. Violence in Video Games
Playing a violent video game can apparently lead to outside violent acts.  In this article it states that anyone at any age can play violent video games and show types of aggression.  This is not the case in all situations.  In the article it states that video games are great teaching tools.  Your environment you live in can lead to great causes of aggression relating to violent video game use.  Parents and regulations try to monitor the use of these games for young adults and children as well.  Rating systems are set in place to stop children from buying them.  Many parents have no idea what the rating system means on the front of the game case, or what it even entails for the user.  Government has the power to place a much harder lock on these games if needed to be but parents and game companies should be making it their duty to monitor the use of the children.  I feel like children should be able to start playing games that are age appropriate but as early teen years come up they should be allowed to play more violent games to see what its like.  With this being said parents monitor the game and watch and give times as to when the child can play and for how long.  These games are not like the 90's games where is was obviously fake.  These games now have extreme graphics that are not ment for young eyes.  the author was clearly bias that the games influence the users in a negative way.  It showed the other side of benefit for a brief while but it was all negatively portrayed.

Article 2. Violence in Movies
In this article Andrew O'heir shows us that violence in movies cant ever be known.  We cant regulate gun control and have the highest murder rate out of any western country, so how would we be able to understand if movies attribute to violent acts.  O'heir talks about Sandy Hook, Barack Obama as well as Weinstein in Movies.  They all are tied to violence and Weinstein believes that he should stop with the outrageous violent movies due to the fact he doesn't want his kids growing up in this world.  Sandy hook also shows a perfectly good example  of how the media makes is apparent that violence is going on and everyone should know.  If the news wouldn't flash this type of over the top violence to the world then maybe people wouldn't feel these types of violent behavior.  The article is broken into many different view points and how it influences the hungry society for violence.  He shows both sides of the scenario and believes that violence in movies does not fall into the real world.

Article 3. Whose Fault is it?
Entertainment influences all of us.  We see it, hear it and watch it.  Like Manson said in his article.  "If your the one being pushed around at school, and you see two people who killed to get back, who would be your hero." Entertainment pushes us to our limits.  We follow what we see and it makes it easier to make a decision because what you see is what you do.  America has a problem with making bad guys famous.  They use this technique to get noticed or make a profit from consumers.  Violence hasn't changed in history. Its the way we see it which makes it so terrible.  Its too easily around us.  We see it all day and everyday.  Mason does a perfect job describing why society is the way it is and how we make it that way.  He has his head on  straight by sharing he stays away from taking to news reporters and not allowing that to get the best of him.  I believe he is one hundred percent correct with his view of entertainment and how it can effect someone to make a bad decision and take another humans life.  


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