Summery Article 1
The first article was concerning violence in video games, the media, and generally how these affected the behavior and thoughts of children and teens. The paper sited many different studies and types of experiments on the topic of how violence in media affected youth negatively. It tried to talk about if there were positive affects but there was little to no information on that. The article brought about the struggle by congressmen and some organizations to try and slow the progress and ultimately reduce the violence in media, and it soon became clear that they were fighting a losing battle. The fact that it is almost impossible for a study to be made 100% conclusive and the fact the people have a strong will to purchase these kinds of video games makes it very difficult to stop their spread, even to youth who realistically shouldn't be playing them. The article used a couple graphs with very conclusive data and although the video game industry should police itself, the ultimate responsibility lies with the parents who are generally uninformed, and unmotivated to do anything about it.
Summery Article 2
This article focused more strongly on media violence, especially in the film industry. Talking about a controversial announcement by Weinstein, where he talked about how he was going to try to move away from media violence, even though he is one of the more iconic perpetrators of this. This article brings up the same general point as the first one, that publicized violence is beginning to take its toll on society. This article wasn't as one sided as the first one, but still drove a general point home. To look out for the media violence not as society has been but to watch it with caution as if it were a snake in the grass. i.e. we aren't completely positive that it can harm you, but why tempt it to? Last this article takes a hard look at whether or not this violent trend it doing what many fear and creating an aggressive youth who not only are used to violence, but want to seek it out in real life.
Summery Article 3
Marilynn Manson is speaking out about the outbreak of "Modern violence" and how the real problem is not the iconic scapegoats that society usually blames but is our very reactions to the violence and how we even paint this monsters into "Folk heros" as Manson says. What he is saying seems to be the other side of this argument in many ways. He talks of how as a certain point you can't find an easy way out, the individual has to take on a good deal of the blame to. He also mentions how its not just a individual problem some of the weight rests on society and the way they handle these anomalies. The extreme outliers are really the only ones that commit the atrocities we publicizes and become unintentionally immortal. It makes something the other, lost, confused people to idolize and gives them a way to have all the attention they crave.
Response
This topic really just boils down to whether violence in the media affects and changes the behavior of people who regularly indulge in them. Personally I think it is up to the person. Some of the least aggressive people I know play violence video games regularly with no affect. In my experience and opinion some people just happen to be more predisposed to violence and whether they can get their hands on graphic media or not they will live out their fantasies of gore and destruction. It could possibly be genetics or events in ones life that causes violence and aggression in people. I think it is up to the individual and those around them to try to prevent it but there're is a certain aspect that the community can add that either increases or decreases the likelihood of dangerous behaviors.
No comments:
Post a Comment